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    <title>KatDB – Zombies</title>
    <link>https://katdb.info/tags/zombies/</link>
    <description>Recent content in Zombies on KatDB</description>
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      <title>Db: SteamVR (New Format)</title>
      <link>https://katdb.info/db/steamvr/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>https://katdb.info/db/steamvr/</guid>
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        &lt;!-- &#34;Hidden&#34;, &#34;GOLD&#34;, &#34;SILVER&#34;, &#34;BRONZE&#34;, &#34;Action&#34;, &#34;Arena&#34;, &#34;Co-op&#34;, &#34;Fighting&#34;, &#34;Gore&#34;, &#34;Multiplayer&#34;, &#34;Physics&#34;, &#34;Sci-fi&#34;, &#34;Shooter&#34;, &#34;Simulation&#34;, &#34;Survival&#34;, &#34;Zombies&#34; --&gt;
&lt;p&gt;&lt;strong&gt;Steam VR&lt;/strong&gt; was the first supported platform by KatVR&lt;/p&gt;

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    <item>
      <title>Db: After The Fall</title>
      <link>https://katdb.info/db/steamvr/afterthefall/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>https://katdb.info/db/steamvr/afterthefall/</guid>
      <description>
        
        
        &lt;h3 id=&#34;rating--br&#34;&gt;Rating: ⭐⭐⭐ &lt;br&gt;&lt;/h3&gt;
&lt;!-- &#34;Hidden&#34;, &#34;GOLD&#34;, &#34;SILVER&#34;, &#34;BRONZE&#34;, &#34;Action&#34;, &#34;Arena&#34;, &#34;Co-op&#34;, &#34;Fighting&#34;, &#34;Gore&#34;, &#34;Multiplayer&#34;, &#34;Physics&#34;, &#34;Sci-fi&#34;, &#34;Shooter&#34;, &#34;Simulation&#34;, &#34;Survival&#34;, &#34;Zombies&#34; --&gt;
&lt;iframe src=&#34;https://store.steampowered.com/widget/751630/&#34; frameborder=&#34;0&#34; width=&#34;646&#34; height=&#34;190&#34;&gt;&lt;/iframe&gt;
&lt;h3 id=&#34;rating-info&#34;&gt;Rating Info:&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Walking speed realism:&lt;/strong&gt; The walking speed in the game is realistic and matches the user&amp;rsquo;s speed on the treadmill. (3 points) &lt;br&gt;&lt;br&gt;
&lt;strong&gt;World Size:&lt;/strong&gt; The game has a mix of small, moderate and-or large-sized worlds that are easy to navigate. (3 points) &lt;br&gt;&lt;br&gt;
&lt;strong&gt;Responsiveness:&lt;/strong&gt; The game is responsive to the user&amp;rsquo;s movements with minimal delays or inaccuracies. (3 points) &lt;br&gt;&lt;br&gt;
&lt;strong&gt;Sprinting:&lt;/strong&gt; The sprinting mechanics are responsive and realistic (3 points) &lt;br&gt;&lt;BR&gt;
&lt;strong&gt;Sprinting mechanic:&lt;/strong&gt; The game supports sprinting and you do not have to press any button to sprint after adjusting the in-game settings (3 points) &lt;br&gt;&lt;br&gt;
&lt;strong&gt;Decoupled head/body:&lt;/strong&gt; The game supports decoupled head/body walking after adjusting the in-game settings.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Entry info:&lt;/strong&gt; The game was tested using a &lt;strong&gt;Valve Index&lt;/strong&gt; with &lt;strong&gt;Valve Index Controllers&lt;/strong&gt; on the &lt;strong&gt;Kat Walk C1&lt;/strong&gt;.&lt;/p&gt;
&lt;h3 id=&#34;gateway-settings&#34;&gt;Gateway Settings&lt;/h3&gt;
&lt;p&gt;Gateway version: 2.1.3
&lt;br&gt;&lt;/p&gt;
&lt;img src=&#34;https://raw.githubusercontent.com/dokterkats/katDB/main/settings/AfterTheFall/gateway-controller.PNG&#34; style=&#34;width: 50%;&#34;&gt;
&lt;br&gt;&lt;br&gt;
&lt;img src=&#34;https://raw.githubusercontent.com/dokterkats/katDB/main/settings/AfterTheFall/gateway-gameconfig.PNG&#34; style=&#34;width: 50%;&#34;&gt;
&lt;h3 id=&#34;in-game-settings&#34;&gt;In-Game settings&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Orientation Mode:&lt;/strong&gt; Head &lt;br&gt;
&lt;strong&gt;Sprinting mode:&lt;/strong&gt; Auto-Sprint or Muzzle based, depending on your preference. &lt;br&gt;&lt;br&gt;
&lt;img src=&#34;https://raw.githubusercontent.com/dokterkats/katDB/main/settings/AfterTheFall/ingame.jpg&#34; style=&#34;width: 80%;&#34;&gt;&lt;/p&gt;
&lt;h3 id=&#34;credits&#34;&gt;Credits&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Entry by:&lt;/strong&gt; Dokterkat &lt;br&gt;
&lt;strong&gt;Date:&lt;/strong&gt; December 2022&lt;/p&gt;

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